It’s ME!

Thanks for stopping by! I’m a 3D visual effects artist based in Los Angeles with a background in computer science. With more than 12 years of experience in the commercial & animation industry, I love helping studios bring their projects to life. I’m primarily brought on to help out with creating various liquid, fluid, or cloth-type effects, but have also dabbled a bit in lighting, texturing and most recently crowd creation as well. I am open to mixing it up by being on-site, but prefer to work remotely. Take a look around. If you like what you see and feel I would make a good fit, please don’t hesitate to give me a shout.

Matt Johnson

3D FX Artist 
Los Angeles County, California


Computer Build

  • AMD Ryzen Threadripper 3970X 32-Core Proc
  • ASUS Zenith Extreme II Alpha MB
  • Corsair Vengeance RGB Pro 128GB RAM
  • Samsung 980 Pro 500GB PCIe NVMe (primary)
  • Samsung 980 Pro 2TB PCIe NVMe x 2 (cache)
  • Samsung 870 QVO SATA III 2.5 SSD 4TB (backup)


  • Houdini
  • Maya
  • RealFlow
  • Redshift
  • Arnold

Recent Work

History Channel Documentary Event

Abraham Lincoln

Studio: King + Country

Software: Houdini, Arnold
Task: Crowd


Forge Ahead

Studio: Spin Cycle Design


Software: Houdini, Redshift

Task: Molten Metal


Mike’s Hard Seltzer

Studio: King + Country


Software: Houdini, Redshift

Task: Main Splash and Bubbles


Quaker Heart Health

Studio: Brand New School


Software: Maya, RealFlow and Redshift

Task: Milk Ribbons and Splashes


San Manuel Casino “Anthem”

Studio: Gentlemen Scholar


Software: Maya, FumeFx and Redshift

Task: Tornado and dust elements

research & experiments


“I’m always on the lookout for the next exceptional team to work with.” 


Los Angeles, CA

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